Overachiever
Health
15,000
Defense
20%
Speed
Slow
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Blade - Uses the giant blade to cause a linear shockwave, stunning Towers on hit.
Overview
only god knows best if this is actually completed
Contradiction
Base Enemy
Crystal Barricade
Health
6,500
16,000 (Crystal Barricade )
Defense
25%
50% (Crystal Barricade )
Speed
Below Average
Immobile (Crystal Barricade )
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Crystal Barricade - Upon death, it spawns a Crystal Barricade in its position. Towers hit by it are stunned indefinetely until the barricade is destroyed.
Overview
giant boss
Volt Ampere
Health
5,000
Defense
5%
Speed
Swift
Hidden
No
Fly
No
Ghost
No
Lead
No
Immunities
Energy, Freeze
Overview
GREEN ELECTRICITY
Reconnaissance
Ability 1
Swarm - Upon death, it spawns 15 Swarms in its location it died on.
Overview
unknown 2
Dreadnought
Health
14,000
Defense
10%
Speed
Below Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Staff - Raises its staff, causing beams to attach all nearby Towers, stunning them and making one
Calamity Soul per Tower stunned.
Overview
red electrolysis
Gluckshmerz
Base Enemy
Abnormal
Quick
Heavy
Health
6,000 16,000 (Abnormal ) 9,000 (Quick ) 21,000 (Heavy )
Defense
15%
Speed
Average Above Average (Abnormal ) Very Fast (Quick ) Below Average (Heavy )
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Mystery - Upon death, it spawns itself again. But upon death twice, it spawns either the Abnormal, Quick or Heavy counterparts.
Ability 2
Weapon - Uses the weapon of the equipped weapon. Guns can stun Towers from afar, Swords can stun nearby Towers, and Shields gives temporary immunity to all sources for 3 seconds.
Overview
the smartest mystery in the multiverse
Obitus
Health
20,000
Defense
25%
Speed
Very Slow
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Gatling - Uses the Gatling Gun, rotating sideways to spread against Towers, stunning them on hit.
Overview
Templar 2
Indigentia
Health
12,000
Defense
-
Speed
Fast
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Claw - Uses the claw to slash against one nearby Tower, stunning it for 15 seconds.
Overview
the rake
Ethereality
Health
8,000
Defense
15%
Speed
Above Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Speed Increase - Nearby enemies gain 15% more speed.
Overview
i guess you can call it "inhuman"
Lunatisa
Health
Defense
5%
Speed
Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Nightfall - When the map takes place during the night, the enemy gains extra HP.
Overview
lunar eclipse (not happening)
Impure
Health
10,000
Defense
-
Speed
Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Curse - Upon death, the enemy is revived with randomized stats (Capped at 25000 HP, Extremely Swift, and 25% Defense).
Overview
greyscale mystery
হাতিয়াৰ
Health
Defense
15%
Speed
Below Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Hammer - On 55% HP, the enemy will start using the Hammer from the back, activates Ability 2.
Ability 2
Slam - Uses the hammer to create a small shockwave, stunning Towers in it.
Overview
doomsday apparatus from miners haven
YW5vbnltb3Vz
Health
Defense
15%
Speed
Hidden
Yes (Hidden )
Fly
No
Ghost
No
Lead
No
Ability 1
Hidden - Upon death, it revives itself being the hidden counterpart.
Overview
early halloween
Ghostcrawler
Health
10,500
Defense
-5%
Speed
Average
Hidden
Yes
Fly
No
Ghost
Yes
Lead
No
Immunities
Energy, Collision
Ability 1
Sword - Uses the Ghostwalker to swing on nearby Towers, stunning them.
Overview
halloween-ghostsfx.mp3
Parallel
Health
10,000
Defense
5%
Speed
Below Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Another Dimension - Summons a portal, spawning darker, yet stronger counterparts of normal enemies with higher stats. Can only spawn enemies with their HP lower than 16,000.
Overview
real
Unrestorable
Health
14,000
Defense
-
Speed
Fast
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Glitch - Once spawned, error messages start to pop up. Click "OK" or the "X" button (Forgot to put the X in the error messages sorry) to make them disappear. Constantly does so until the enemy dies.
Overview
you know it gets serious when its using its ability even in the wiki
Supplicium
Health
20,000
Defense
15%
Speed
Below Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Beam - Create a curved everlasting trail with the two axes right before the trail moves in its direction at a rapid pace, stunning Towers hit by it.
Ability 2
Rampage - If the enemy is at a turning path, then it dashes to stun Towers, cutting the corner its supposed to turn at the same time.
Ability 3
Ragnarok - Leaps high in the air right before slamming down immediately, creating a shockwave that stun Towers nearby.
Overview
run
Melanoma
Health
12,000
Defense
-5%
Speed
Below Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Spread - Nearby Towers get stunned, spreading to other nearby Towers. Can't spread more than 5 Towers.
Overview
idealist
Palliatus
Health
8,000
Defense
2%
Speed
Fast
Hidden
Yes
Fly
No
Ghost
No
Lead
No
Overview
berserk hidden
Chronosite
Health
8,100
Defense
30%
Speed
Below Average
Hidden
No
Fly
No
Ghost
No
Lead
Yes
Immunities
Energy, Bullets
Overview
astral excursion
Bromality
Health
19,000
Defense
5%
Speed
Below Average
Slow (Equip )
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Equip - Equips the Brom at the back, activating Ability 2 but having slower speed and vise versa.
Ability 2
Brom - Uses the Brom to create a linear strike at random Towers, stunning them on hit.
Overview
only typz and cyber will understand
script.Parent:Clone()
Health
10,000
Defense
15%
Speed
Immobile
Hidden
No
Fly
No
Ghost
No
Lead
Yes
Ability 1
Clone - Every 5 seconds, it clones a selected enemy, highlighted in green. Cannot clone Major Bosses, the Detrimentum and itself.
Ability 2
Spawn - Instead of spawning where the entrance is, it is spawned on the higher cliffs, where cliff Towers can't be placed at.
Overview
fully reworked, fully remodelled
hell yeah
Capone
Health
9,000
Defense
5%
Speed
Fast
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Fire - Uses the rifle to spray at Towers, stunning them.
Overview
this isnt italy
Scorcher
Health
14,000
Defense
5%
Speed
Slow
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Scythe - Uses the Scythe to create an area of fire on nearby Towers. This will give Towers a unique effect of being stunned, spreading from Tower to Tower which will last for 3 seconds.
Overview
mini molten boss
Stalactite
Health
15,000
Defense
25%
Speed
Slow
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Thorn - If hit by melee Towers, they get stunned by simply hitting the enemy.
Overview
thorned
Glass Cannon
Health
2,000
Defense
-5%
Speed
Above Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Cannon - Uses the cannon attached at the back to shoot, aimed at Towers, which will cause a large explosion, stunning Towers hit by the explosion for a short while.
Overview
literally
Draconiac
Health
11,000
Defense
5%
Speed
Slow
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Summon - Raises its Right Arm, spawning any enemy within 2000 HP from the ground.
Overview
necromancer 2
Methylenedioxymethamphetamine
Enemy
Hallucination Example
Health
9,000
Defense
-
Speed
Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Spread - Once the player is too near on the enemy, the player will experience hallucinations or illusions to confuse the said player.
Overview
you dont wanna be like this guy
Reconstruction
Health
17,000
650 & 5,000 SHP (Reconstruct )
Defense
20%
Speed
Below Average
Slow (Reconstruct )
Hidden
No
Fly
No
Ghost
No
Lead
No
Immunities
Energy, Explosion
Ability 1
Reconstruct - Upon death, the corpse will remain for a short while before standing up again and then back to approaching the base with different stats.
Overview
the perfect battle cats reference (not)
Extramundane
Health
10,000
Defense
5%
Speed
Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Immunities
Energy, Freeze
Ability 1
Trait - There is a 1/5 chance that it can dodge bullets.
Overview
whats with the head
Hindrance
Health
5,000
Defense
5%
Speed
Above Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Overview
irregular
Backpedal
Health
Defense
Speed
Below Average
Reverse, Average (Cursed )
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Curse - Upon death, it forms a new appearance right before gaining new stats. From this point enemies hit by this enemy will be sped up temporarily.
Overview
moonwalker
Morality
Health
800 (
Sanctuary )
15,000 (Abyss )
Defense
Speed
Average (
Sanctuary )
Above Average (Abyss )
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Spareful - Sanctuary cannot deal damage to the base.
Ability 2
Judgement - If dealt enough damage, the enemy switches appearance and stats.
Ability 3
Merciless - Half of the damage dealt will be converted to regeneration.
Overview
the cuphead dlc secret boss
Jetpack Jeopardy
Health
12,000
Defense
15%
Speed
Fast
Hidden
No
Fly
Yes
Ghost
No
Lead
No
Overview
you actually thought it was jetpack joyride
Somnum Exterreri
Health
1,000
Defense
-
Speed
Immobile
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Hallucinate - Players will begin to hallucinate, fading in and fading out random Towers and Enemies constantly while the enemy fades in and out on random positions. Stops if the enemy dies.
Ability 2
Tower/Zombie Restriction - Towers cannot target this enemy but the Player can.
Ability 3
Prohibition - Can only spawn once Players have a weapon for themselves.
Overview
literally, literally
Radiance
Health
10,000
Defense
-
Speed
Very Fast
Hidden
No
Fly
No
Ghost
No
Lead
No
Immunities
Energy, Fire, Poison, Bees, Freeze
Overview
resident mind 2
Voidglass
Health
6,500
Defense
5%
Speed
Fast
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Curse - Any Tower in a 5-stud radius within this enemy gets stunned until they're out of range.
Overview
something's wrong, i can feel it
Superstition
Health
19,000
Defense
25%
Speed
Slow
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Orb - Charges a large red orb before forcing it towards Towers, stunning upon hit.
Ability 2
Force - Sends a linear shockwave and then grabs the earliest Tower hit, forcing that Tower mid-air splitting that Tower into clusters, killing it.
Ability 3
Geyser - Launches a large red orb from the ground to a random Tower, stunning that Tower and a group of them surrounding it.
Overview
holy cow its hellish brainiac
Hypercritical
Health
8,000
Defense
5%
Speed
Very Fast
Hidden
No
Fly
No
Ghost
No
Lead
No
Immunities
Energy, Poison
Ability 1
Hypercritical Gunshot - Quickly aims at a Tower right before shooting, stunning that Tower for a short while.
Overview
he's too good to shoot twice
Thermonuclear
Health
17,000
Defense
-5%
Speed
Slow
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Explode - Upon death, it causes a large explosion, stunning most Towers in the map.
Overview
too small for a thermonuclear bomb
Abaddon
Health
12,000
Defense
15%
Speed
Below Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Immunities
Energy, Freeze, Fire
Overview
reborn giant 2
Turba
Health
6,000 (Normal)
3,500 (Speedy)
Defense
5%
Speed
Above Average (Normal)
Slightly Fast (Speedy)
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Omnitude - If one is spawned, instead of spawning one enemy, it spawns 4-6 Normal counterparts and Speedy counterparts.
Overview
latin addiction
Detrimentum
Health
4,000
Defense
10%
Speed
Immobile
Hidden
No
Fly
No
Ghost
No
Lead
Yes
Ability 1
Damage - Every second, the base HP will start to decrease by 1 HP. Disables upon death.
Ability 2
Spawn - Instead of spawning where the entrance is, it is spawned on the higher cliffs, where cliff Towers can't be placed at.
Overview
scriptParentClone's little brother
Sporadic
Health
Defense
-
Speed
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Spawn - Every 6.5 seconds, the spawner will emerge a clone from the spawner, then go to a nearest pathway. Disables upon death.
Ability 2
Sudden Appearance - Instead on spawning from the entrance, the spawner emerges from the ground to nearby paths. It will stun any Tower hit by the spawner until it dies.
Overview
cheese touch: horror edition
Surge Antipode
Health
6,000 (Fast)
16,000 (Slow)
Defense
Speed
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Contrast - When the server age is below 12 minutes, the enemy becomes the fast counterpart.
Overview
switch
Prestige
Health
10,500
Defense
5%
Speed
Below Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Immunities
Energy, Collision
Ability 1
Prestige - Upon death, it turns into a random early-game enemy with their HP multiplied by 1,650x. Event enemies don't count.
Overview
mans about to prestige to get that op item
Absolute
Health
6,500
Speed
Fast
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Respawn - Upon death, it spawns a random enemy in this article in its position where it died. Rarely spawns a Thermonuclear.
Overview
mystery: painful edition
Relentless
Health
3500
Defense
15%
Speed
Fast
Hidden
No
Fly
No
Ghost
Yes (Military Base Only)
Lead
No
Immunities
Energy, Poison
Overview
and that is the complete list of all 52 fricking maniacs,
now guess who's next
Misanthropy
Health
Defense
35%
Speed
Slow
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Axe - Uses the Battle Axe to swing vertically against one nearby Tower, stunning it for a long period of time.
Overview
the demon from geometry dash
Epsilon
Health
10,500
Defense
-
Speed
Above Average
Swift (Amplify )
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Amplify - When paired with
Aleph or their other two counterparts, the enemy will be granted more speed. Stacks with all three.
Overview
i was listening to totda f6 music while making this
Heinous
Health
17,000
Defense
5%
Speed
Below Average
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Summon - Raises its staff to force 6 Absolutes to emerge from the ground nearby its location.
Overview
dont let his appearance fool you
CITADEL
Base Appearance
Unfathomable Destiny
Health
1,300,000
Defense
15%
5% (Unfathomable Destiny )
Speed
Extremely Slow
Slow (Unfathomable Destiny )
Hidden
No
Fly
No
Ghost
No
Lead
No
Ability 1
Strike - Uses the sword to slam the blade into the ground, causing a linear shockwave that stun Towers upon hit.
Ability 2
Summon - Uses the sword to lunge the blade into the ground before pulling the blade back, causing any enemy in this article to emerge from the ground in numbers of 4-6. Rarely spawns a Thermonuclear.
Ability 3
Sonic Boom - Uses the Left Arm to slam into the ground, causing an extreme shockwave that stuns Towers on hit and kills aircraft-type Towers via crashing. This ability is used upon spawn.
Ability 4
Unfathomable Destiny - Upon 50%, it uses Ability 3 before taking off the helmet, lowering defense but increasing speed and gaining extra 40K SHP.
Ability 5
Storm - There will be violet lightning strikes that happen every 10 seconds that stun a random Tower.
Ability 6
Soul Steal - Uses the Left Arm to charge purple smoke before releasing to make the smoke burst out against nearby Towers. For every Tower stunned by this ability will spawn a
Calamity Soul .
Ability 7
Self-Heal - Kneels down before gaining green smoke around him which heals the enemy by 45,000 HP right before standing back up again.
Overview
im sure at least someone got the jtoh reference