- "Master of Crime. Lowers spawn time for spawner towers and delivers other passive buffs to their units."
- ―Store Description
Description[]
The Kingpin is a Hardcore tower that can be brought for 3,000 when the player reaches Level 175. Kingpin buffs spawner tower, Reducing their spawn time by 10% at Level 0. This buff is increased with levels, with the max level reducing spawn time for spawner towers by 50%, but it cannot buff it's own units.
At Level 4 it gains the Cavalry ability the ability will summon two Hitmen (Hitman) on the map. Level 5 spawns will spawn two additional units along with spawning Hitmen II, replacing the Units it had previously spawned. The spawn-reduction buff cannot be stacked though, an upgraded Kingpin with a stronger buff percentage will override the previous one.
The Kingpin can be considered an mid game to late-game tower due to it's cost, it boasts a strong amount of range and Decent DPS making it a good option during half-way through the game. While not having the highest DPS of the other Hardcore Towers, it is also considered a support tower; through reducing the spawn time for Spawner towers like the Crook Boss.
Upgrades[]
Level 1 - Precision ($500)
- +3 Range
Level 2 - Influence ($2,500)
- +1 Damage
- 10% > 15% Reduced spawn time
- Other Units get a 15% range buff while attacking
Level 3 - Stronger Assault Rifle ($6,000)
- +3 Damage
- 0.128 > 0.098 Firerate
Level 4 - Underground Syndicate ($14,000)
- 15% > 30% Reduced spawn time
- +3 Range
- +3 Damage
- 15% > 30% Unit Range Buff
- Other Units deal 20% more damage
- Passive Ability: Hitmen
- Spawns Three Hitmen at the End of the Map every 60 seconds.
Level 5 - Notorious Crime Boss ($30,000)
- +5 Damage
- +2 Range
- 30% > 50% Reduced Spawn time
- +Upgraded Hitmen
- Hitman > Hitman II
- Spawns One additional unit every 60 seconds
Stats Table[]
Level | Total Cost | Damage | Firerate | Spawntime Reduction | Range | DPS |
---|---|---|---|---|---|---|
0 | $3,000 | 2 | 0.128 | 10% | 14 | 15.62 |
1 | $3,500 | 2 | 0.128 | 10% | 17 | 15.62 |
2 | $5,000 | 3 | 0.128 | 15% | 17 | 23.43 |
3 | $11,000 | 6 | 0.098 | 15% | 17 | 61.22 |
4 | $25,000 | 9 | 0.098 | 30% | 20 | 91.83 |
5 | $55,000 | 14 | 0.088 | 50% | 22 | 159.09 |
Unit | Level | Health | Damage | Firerate | Spawnrate | Range | DPS |
---|---|---|---|---|---|---|---|
Hitman | 4 | 75 | 6 | 0.108 | 60s | 22 | 55.55 |
Hitman II | 5 | 155 | 9 | 0.108 | 60s | 22 | 83.33 |
Trivia[]
- This is the first tower to reduce the spawn time, from Unit Towers.
- (Ignore This!) In the Future, more towers with spawn-time reduction buffs can occur.
- The Kingpin can be specially used in combination with spawner towers. Though this could be unreliable, inconsistent, but good for catching leaks?
- The alternate/former Store Description: "Won't be for sale :)" Was found in a Modded Version of TDS. (Go find it yourself!)