GAMEMODE | WAVE STRUCTURE |
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Complete!
Gamemode by HydroDoesWhackyStuff.
— The guy who said it
This is the Main mode. Click here for the Bonus Wave. If you wish to see N4Z0 getting featured, click here
This page was a Collaboration with HydroDoesWhackyStuff, Questrok1, Danielito767, Typziztic, Saryniae, and Xtremply1 along with their enemies and mine. Huge thanks to them!
Description
Telekinetic Mode is a mode that is celebrated to the release of the Hardcore/Overhaul update, and can be accessed when you are finishing Hardcore Mode and face a new level of madness by playing Survival Match, It gives a large number of coins, EXP, gems, Telekinetic Crate, and 2 towers upon triumph. The base health is set at 4,567. However, There are a lot of major bosses. It has 95 total waves. It will be more impossible and the base health is large. This additional gameplay currency Elixirs is on this mode, which means placing towers like Ranger MK2 and Sonic Buster, especially Sniper MK2 will also be placed with Elixirs.
Though, it can be accessed by beating Hardcore Mode, it has a Level 200+ requirement. Some enemies aren't/are very strong, they have high defense or deadly abilities which cause a load of trouble. When entering Hardcore, the Telekinetic Mode button is locked, which means you have to finish Hardcore. When a player wishes to activate this game mode after triumphing Hardcore, they will be entering a hardcore map, there are 2 game modes which appears, you might select hardcore or Telekinetic Mode, and now Telekinetic Mode is unlocked. It needs 10 Players to play Telekinetic Mode, you can create a party with over 10 players. However, it's impossible to solo on your own. Whenever you click Telekinetic Mode, the screen glitches and turns black, after the glitch, you will be teleported to any other maps. HP Locked, Mutation, Enemies Beta, Telekinetic, Mutation, and Amalgamation modifier that are intended to make the game harder or change the appearance of enemies. This Mode gave you this main Currency called Golden Gem. Which only be rewarded in this mode.
However, The GUI called 'Teleport to:' which means you will teleport to Special Maps, you can click Yes or No to proceed playing Telekinetic Mode, which has Super Star Shooter, normal maps still have the Super Star Shooter, but it may be hard. Or you can also ride the Elevator.
Rewards
- 1,500 Gems
- These Gems will be rewarded for winning Telekinetic Mode.
- 1,000 Novacoins
- This Coin Currency is only rewarded for winning Telekinetic Mode.
- 500 Golden Gems
- This Gem Currency is only rewarded for winning Telekinetic Mode.
- Sonic Buster (Defeated All Bosses)
- This is the Tower that can be seen on Rewards tab for defeating all bosses.
- Sniper MK2 (Defeated Callisto only)
- This is the Tower that can be seen on Rewards tab if only you defeated Callisto Boss.
- Telekinetic Crate
- Rewarded for beating Telekinetic Mode and can be seen by Rewards Tab.
Icon and Medal
Current Icon | Current Medal |
Tower Changes
Engineer
- Sentry Limit is 14
- 4x Damage (Stacks with Impossible Modifiers)
- Build Time is halved
Commander
- Stronger Passive (Now 38%)
- Stronger Call To Arms (Now adds 45%)
- Lesser Cooldown (Now 16s)
DJ Booth
- Discounts are now 46% at level 3, 56% at level 4, and 78% at level 5.
- Range Boosts are 68% at all levels.
- Range is tripled.
- Music changed to Flowing Into The Light Slight .
Ranger
- Piercing (Shots go through multiple enemies)
- 8x Damage (Stacks with Impossible Modifiers)
- New Ability: Chronophage
- Shots fired deal 350% more damage as they strike the target's head.
- 30 second cooldown
- 10 second duration
- Cost to use: $50,000
- Shots fired deal 350% more damage as they strike the target's head.
Gold Minigunner
- Rev-Up time is now 0.30 seconds.
- Damage is now quadruple.
- Faster firerate.
Toxic Gunner
- Permanent Slowdown on non-bosses, 20 seconds slowdown to any Minibosses and Guardians, 13 seconds cooldown to Major Bosses.
- 15% slowdown effect on bosses, temporary effect
- Double burst count.
Accelerator
- Damage is tripled (Stacks with Impossible Modifiers)
- 3 seconds charge-up or cooldown
- Infinite Burst
Ranger MK2
- 35% Currency Buff
- 30% Firerate Buff
Uzier
- Damage Increased to 5.
- Placement limit is 6.
- Base range is now 18.
Annihilator
- Base Damage is 11.
- Base Range is 4.
Overseer Base
- Finality Overseer increases 200,000 Health in Frontiers Wave.
- Unit Spawn costs 300,000 in Frontiers Wave.
Drangonslayer
- Base Damage is 15
- Base range is now at 19
Tidbits of this Mode
- Starting cash is $15,000
- Starting Elixir is 650
- Hyper Rush Perk is enabled on this mode.
- Enemies Beta and Mutation modifiers are in use.
- Old Enemy designs are also still in used either.
- Placement Limit is 20
- However, the Placement Limit will be extended by these following waves:
- Wave 40 - 20+ Placement Limit
- Wave 50 - 20+ Placement Limit
- Having Placement Limit to 20 is impossible to beat the Telekinetic Mode.
- However, the Placement Limit will be extended by these following waves:
- There maybe somtimes Towers has Negative and Additional changes like Damage and Fire rate.
- Rewards will be at short percent for a fair reward received by beating this mode.
- Enemies have be Amalgamationized/Mixed.
- Additional Telekinetic Modifier.
- Additional Paycheck Modifier.
- Additional Amalgamation modifier.
- Paychecks from Wave 10, Wave 20, Wave 30, Wave 40, and Wave 52.
Lore
It was Void Reaver's defeat, and the soldiers have won, the code name G.A.T.E Soldiers has defeated many of the Void Creatures, but this time. There will be another Voidful Encounter. Most of the G.A.T.E Soldiers are facing new level of creatures. Telekinetic, Voidful, Dangerous, Harmful, Deadly, and Outrageous. The Army of Telekinetics avenging the True Void Reaver, his name, was N4Z0. And it was about his time to fullfill his wish that he wants to destroy G.A.T.E Soldiers, the most Harmful Apocalypse has begun and they cannot take advantage. The Creatures were risen during their adventures of protecting the society, now this... will be dangerous.
Enemies
Enemies that Appears in Telekinetic Mode
N4Z0 Wave 95 |
XTEMPLYMENT SECRET (Wave 95) |
Summoned Only Enemies
Fallen Outworker | Mimic N4Z0 |
Krang |
Summoned
(Wave 31, 37, 47, 86) |
Summoned
(Only summons when N4Z0 uses Ungrateful Mimic ability |
Summoned
(Only summons when N4Z0 uses The Power of Krang ability |
Soundtracks
Badges
Badge | Name & Description | Reward |
---|---|---|
Obtainable Badges | ||
Triumph Telekinetic Mode You are the true unstoppable forces to keep the apocalypse coming. You are truly motivated and strong... and powerful. |
1 Telekinetic Crate | |
Be Defeated by N4Z0 You may be strong, but not enough power... Next time, take a hint. |
N/A | |
Defeat Callisto You defeated a stronger opponent, but there may be more... |
Sniper MK2 Tower | |
Secret Encounter? Oh my god man WHAT HAVE YOU DONE?! WHAT HAVE YOU DONE?!11?!?!! |
N/A | |
You find out how it all began... Watch The Cutscene after beating Telekinetic Mode. |
N/A |
Trivia
- There are more major bosses in Telekinetic Mode but it may be impossible to beat.
- The 95th wave is an extended wave, which means it's like from Tower Blitz reference of the highest wave ever. Or any other gamemodes that has high waves.
- Major Bosses' health may be slow, but their abilities might be the biggest threat and even more deadlier.
- There's an Update to the GUI from the game.The Triumph GUI was updated and added more Towers that appears to the GUI, only for Telekinetic Mode.
- Much more Minibosses are more stronger than you thought.
- Although, you will be given a paycheck on Wave 10, Wave 20, 30, Wave 40, Wave 52, and Wave 90. If you don't have money to afford more towers, you will be easily defeated.
- And this will not be too much so the gameplay will be fair.
- This mode will be having more nuisance or annoying enemies.
- There are bosses or Guardians over 100,000 health but they will have no themes since it's the Boss's Guardians.
- And there bosses without lose Dialogues compared to Grave Digger, Molten Boss, Fallen King, and Grave digger so you don't need to question that.
- There are enemies contains from Balanced Mode, Xtremply1's and Questrok1's These are the Balanced Mode and Questrok1's enemies featured in Telekinetic Mode:
- Awakened Swordmaster.
- Phantom Guard.
- Questrok.
- Hellish Gladiator.
- Void Guardian.
- Destroyed questrok1?
- Angel of the Void
- Malware Guardian
- SOCOELKNSTCFDVEVCUUCCDTWGUPIHIGEZWM
- This enemy's nickname is 'Xtremplyment' as it's original word is too long.
- Demon Overlord
- Questrok1?
- Awakened Fallen King
- Hellastic Umbra
- The Universal Lord
- Chaotic Hero
- Virus Fallen King
- Questron
- Altered Slow King
- Leonard the Void Leader
- Lord Grave Digger
- True Grave Digger
- True Fallen King
- True Void Reaver
- Anarchy
- Calamity Lord
- Subject 096 "Decimated It"
- Emperor Circuit
- Multiversal Reaver
- This enemy's nickname is 'Multiversal Reaver' as it's original word is too long.
- Super Star Shooter and Charges will be available at Wave 55 after defeating King Urizen.
- Do NOT place Accelerator, Engineer, Ranger or Minigunner, It will trigger after the timing of N4Z0's or Giganto's death and you placing your towers, or EXTREME unforseen consequences may occur.
- After defeating N4Z0, there will be a pop-up GUI called 'Play Cutscene?' which shows if you click Yes Or No. Telekinetic Mode has an intro and ending cutscene. In Ending, this is where Telekinetic War Started and where Void Reaver and Legendary Void Reaver is defeated, and it includes some towers fighting the Zombie, Molten, Fallen, and Void incident, this is also where it takes place to the original story, towers featured in the cutscene were Scout, Sonic Buster, Ranger MK2, Commander, Minigunner, Soldier, Electrshocker, Engineer, Mechanic, and Finality Overseer. Bosses and Event Bosses featured on the cutscene is N4Z0, King Urizen, Fallen King, Grave Digger, Molten Boss, Raider Boss, Swordmaster. The Cutscene was much emotional compared to the music.
- Players' screen will turn black and it shows the video where the cutscene is played.
- The Cutscene is 3:15 minutes.
- Players' screen will turn black and it shows the video where the cutscene is played.
- The gamemodes is harder than Balanced Mode, Extreme Mode, Withered Mode. Despite their longer waves.
- As of November 25 2022, Telekinetic Mode has overtaken Balanced Mode in wave summary and badges.
- The latter is still far more difficult compared to the former.
- There is currently a connection to the Telekinetic Mode and Balanced Mode.
- The creator of Balanced Mode plans on increasing the wave count.
- The two Creators plan on taking a connection to the Telekinetic Mode and Balanced Mode which they are part of the void like Fallen Mode and Hardcore Mode.
- The creator of Balanced Mode plans on increasing the wave count.
- Balanced Mode overtaken Telekinetic Mode for the total rewards.
- Telekinetic Mode gives you total of 2 towers so both is a tie.
- This mode also Overtakened Balanced Mode's Level requirement.
- This also has Tower changes compared to the Multiversal Destruction Gamemode.
- The Stats are different to any of these modes. And also they may be the same.
- Telekinetic Mode takes an Inspiration to the Multiversal Destruction Gamemode by Saryniae, Balanced Mode by Danielito767, Ultimatum by Vengefulpasta, Questrok's enemy stuff by Questrok1 , All-Out Mode Attack along with Questrok1, Sanumitha, and Ken1602, and Ballistic Mode by NuclearEntity.
- Some of the enemies were featured here in this mode except the gamemode enemies weren't featured.
- Because of that, it will only be a few to feature on this mode.
- The Creator of Telekinetic Mode collabs with Xtremply1 and Questrok1 for their enemies to be added in this mode.
- The Creator wants to collab with NuclearEntity, but he might think about it....
- The Waves also takes inspiration to the Hardcore Mode which is almost the same.
- The Story of the Multiversal Destruction is really connected to this mode.
- Frontiers Wave is also not really connected to the Telekinetic Mode's story as it's a Bonus Wave.
- Some of the enemies were featured here in this mode except the gamemode enemies weren't featured.
- N4Z0 is a mix of every TDS Bosses which clearly makes him Amalgamated.
- Amalgamation has the dialogue 'oiHSADAsdoisada;lad'11111111111' is in Pre-Overhaul Fallen Mode's wave. This is also the same to Corrupted Lord from Multiversal Destruction Gamemode.
- Removed maps was later Re-added to the game, the Wrecked Battlefield was later added to Telekinetic mode, the following re-added maps are:
- Outpost 32
- Village of Despair
- Wrecked Battlefield
- Four Seasons
- The Gamemode Quote 'Try, Survive, Die, Quit, Repeat. Try Again, Survive Again, Die Again, Quit Again, Repeat Again' is a reference to the Cybernetic Showdown Event's event quote 'Die, try again, quit, repeat' which is inspired.
- Summoned Enemies will outsmart your towers and get past to it. That's how it works.
- This mode has passive base health regeneration. However, some of the major bosses will destroy your tower.
- This mode remastered a bit of every enemies and their appearances, giving them buffs.
- According to obtain it, it doesn't mean you will beat hardcore to get this, you will only beat hardcore and get the giant Paradoxum Coin
History
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